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The Storyteller’s Deck

Broken up into 6 individual card decks, this 80-card deck is filled with inspiring ways to describe the delicate nuances of your world. Each card contains action words to spark the imagination, followed by multiple examples of their use.

Six,12 card decks of:

Ill-Intent Cards | Expressions Cards | Character Distinctions Cards | Environment Cards | Pain Cards | Labyrinth Cards

$20.00
 

These cards help you imagine some of the most memorable, yet difficult, aspects of world building.


CHARACTER-DISTINCTIONS
(12 cards):

The First Step to Making Your Characters Instantly Memorable. Rather than giving your audience a long, detailed description of a character’s height, build, facial features, and clothing, it’s best to just show the “essence” of the character, including his personality or state of mind, as perceived by the viewer, through a few well-chosen details.

ill intent (12-cards):

We love villains and certain keywords like "murderous" carries with it ill intent. You will find herein, inspiring and unique ways to describe the wicked, foul or villainous characters in your story with the simple use of key venomous words.

Environment Cards: (12 Cards):

Describe Memorable Landscapes. It’s important to give your audience (readers or fellow gamers) a sense of place.  That is, a landscape they can identify with and/or visualize. The difficultly here is placing a feature, a moment or a mark on the landscape that's memorable and (more importantly) indigenous to the landscape. This is exactly what these cards provide--distinguishable moments, marks and features of the following landscapes: Swamps, Mountains, Deserts/Plains and Forests.

Labyrinth Environment Cards (12 Cards):

The difficulty with an underground setting such as a dungeon, is after a short while the rooms and halls begin to sound similar. This is normally because it is hard to come up with fresh distinguishable features for every room and hallway.

Coming to the rescue, are the Description Cards The Labyrinth.

Pain Cards: (12 Cards)

How Do You Describe Pain?

For writers and Gamemasters (GMs) it's difficult to convey pain, and even specific types of pain, to an audience who's comfortably sitting at home in an easy chair or around a gaming table. The Pain Cards attempt to help writers, storytellers and GMs in this regard by providing adjectives and key words that can be used to convey pain.

Depict a villain with a pox-marked face, and watch everyone refer to him as the “Guy with pox-marks on his face”. Name are forgettable, but unique features tend to stick in the minds for a lot longer.

Written by novelist and organized by gamemasters, make the cards easy to read and use.

With a wide range of options, your imagination will pop with ideas.

How good is this cover? The artist Rafael really nailed these looks of ill intent.

inspiring and unique ways to describe the wicked, foul or villainous characters in your story with the simple use of key venomous words.

The deck includes a few blank cards for you to write your own descriptions and use as bookmarks

Artist: Rafael Dorsz is available for your projects too. Contact us.

Thoughtful descriptions of sights smells, sounds and sensations from mountains, swamps, deserts and forests.

Design for writers, Tabletop Gamemasters who wish to keep their landscapes fresh or give a special place a special identifying feature which the players will remember.
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Includes a collage of beautiful card art from artist: Rafael Dorsz.

Offers fresh ways to describe labyrinths and underground settings, such as a dungeons.

This is both a reference and a brainstorming tool.

Expressions Cards: (12 Cards)

Depicts Expressions, Emotions, Reactions and Feelings.

Each card contains a list of physical and emotional clues characters can display while experiencing feelings, such as anxiety or fear. This set of tarot-sized cards helps address one of the prevalent challenges for writers: How to put into words a person's emotional state and how this emotional state might manifest itself physically.

Rafael always does a good job, see even more of his work at https://www.artstation.com/rafaldorsz

Find scores of well-written examples and key words on how to describe various levels of pain to your audience.

With each word there are two separate examples on the use of the words--one example more severe than the next.  Use these keywords and inspiring examples to covey pain in a unique and compelling way.

if you like the art, you can tip the artist Rafael at https://www.conflictgames.com/tipjar

Each card contains an emotion or expression along with a series of bodily signs that will give your audience a unique, compelling way to understand the emotion.

Raw uncut sheets are printed on thick 350gsm paper before quality-tested and assembled.

Becuase if you are a storyteller, you are going to love these cards…


System Neutral, Writer Friendly

We understand that there are a multitude of genres, points-of-views, worlds, rulesets, and games that writers and tabletop gamers choose. That’s why our ``philosophy dictates the following rules which will ensure our content is system-agonist, narrative Neutral and friendly to writers and GMs at all levels of expertise.

The cards will help you answer question like these:

In a sea of zombies, what makes this one stand out?

In a world of dragons what makes this dragon different? Special? Memorable?

Anime is all about unique characters and ability, so why not use the cards to create singularity among a crowded field?

 

Our Writing Guidelines


• We don’t describe the person perceiving the monster.

• We don’t give names to monsters.

• We don’t mention blood specifically, but generalizations like “fluid” are occasionally used .

• We don’t describe the surface the monster is on.

• Nothing cheesy, corny, or racy will be accepted.

• Both Heroes and Antagonists should be cool, so let’s make them sound cool!

• System Neutral: The card descriptions are not tied to any tabletop ruleset or Genre, meaning they can be used to describe monsters in any of your favorite tabletop-rpgs. If you run multiple games in multiple systems, these cards are great to use in any and all of your games.

Seen enough?

Customer and Warehouse Photos

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Get a feel for the size and quality of the Storyteller’s Description Cards.

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Buy these cards, We think you are going to ❤️love them.