Combat Description Cards And Storyteller's Deck (Spreadsheet Edition)

Combat Description Cards And Storyteller's Deck (Spreadsheet Edition)

$9.99

How should I describe this Combat Scene?

How do I describe this place or person?

Written by professional storytellers and novelist, these cards are designed to improve your combat narrative and help you describe unique and memorable combat scenes. Listed herein are hundreds actions words and inspirational examples of their use. How does it work?

First, choose from the below categories a suite that best match the type of damage your story's character inflicts.

• BLUNT: Damaged caused by non-penetrating force.

• SLASHING: Damaged caused by a sharp edge. 

• PIERCING: Damaged caused by a sharp point.

Second, choose one of the fighting styles below,base this on the fighting styles your story's character is performing: 

• FINESSE: A character whose fights with style and grace, like a Swashbuckler or Martial Artist

.• POWER: A character who fight is based on strength and vigor, such as the Barbarian or Thug. 

• RANGE: A character who is using a thrown or distance weapon such as a javelinor bow.

This will lead you to multiple inspiring words and phase that can add depth, excitement and drama to your fight scenes!

The Action Words and Descriptions Stack: You can select one or multiple action words to describe your attack. For example, 1 action work could describe a ‘Stylish’ attack while two could provide a ‘Stylish’ and ‘Deceptive’ attack.  You can draw as many descriptions as you like and use action words provided to enhance your finally exciting description.

What about the final Killing Blow: Each action word contains two descriptions to serve as examples. There are one non-deadly description and one killing blow description.  Use them as written or modify them to best fit your style. I hope you enjoy your improved combat narrative. 

Plus all the descriptions from the ‘Description Cards Storytelling Deck'

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Ill Intent Cards: (Contains all descriptions)

We Love Villains.

Certain keywords like "murderous" carries with it ill intent. You will find herein, inspiring and unique ways to describe the wicked, foul or villainous characters in your story with the simple use of key venomous words. Each keyword comes with two brief examples. The first, an example introduction of a character using the keyword and the second example illustrates an assault using the same keyword. Use both examples to set the tone of your villain or antagonist.  

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Expressions Cards: (Contains all descriptions)

Expressions, Emotions, Reactions and Feelings.

Each card contains a list of physical and emotional clues characters can display while experiencing feelings, such as anxiety or fear. This set of tarot-sized cards helps address one of the prevalent challenges for writers: How to put into words a person's emotional state and how this emotional state might manifest itself physically. Each card contains an emotion or expression along with a series of bodily signs that will give your audience a unique, compelling way to understand the emotion.

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Character Distinctions Cards: (Contains all descriptions)

The First Step to Making Your Characters  Instantly Memorable.

Rather than giving your audience a long, detailed description of a character’s height, build, facial features, and clothing, it’s best to just show the “essence” of the character, including his personality or state of mind, as perceived by the viewer, through a few well-chosen details. These well-chosen details are presented in tarot-card sized cards that list adjectives, keywords and example descriptions on how to creatively use them all.

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Environment Cards: (Contains all descriptions)

Describe Memorable Landscapes

It’s important to give your audience (readers or fellow gamers) a sense of place.  That is, a landscape they can identify with and/or visualize. The difficultly here is placing a feature, a moment or a mark on the landscape that's memorable and (more importantly) indigenous to the landscape.  This is exactly what these cards provide--distinguishable moments, marks and features of the following landscapes: Swamps,  Mountains,  Deserts/Plains and Forests. Yep, thoughtful descriptions of sights smells, sounds and sensations from mountains, swamps, deserts and forests.

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Pain Cards: (Contains all descriptions)

How Do You Describe Pain?

Find scores of well-written examples and key words on how to describe various levels of pain to your audience. For writers and Gamemasters (GMs) it's difficult to convey pain, and even specific types of pain, to an audience who's comfortably sitting at home in an easy chair or around a gaming table. The Pain Cards attempt to help writers, storytellers and GMs in this regard by providing adjectives and key words that can be used to convey pain.  With each word there are two separate examples on the use of the words--one example more severe than the next.  Use these keywords and inspiring examples to covey pain in a unique and compelling way.

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Labyrinth Cards:(Contains all descriptions)

Great help on Describing Labyrinths, dungeon and underground settings. The difficulty with an underground setting such as a dungeon, is after a short while the rooms and halls begin to sound similar. This is normally because it is hard to come up with fresh distinguishable features for every room and hallway. Coming to the rescue, are these 12 cards. In these cards you will find dozens of examples which describe noteworthy moments, marks and clues in the underground, dungeons or labyrinths.

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Here's what the Combat Description Card Writer's & GM grid includes a zip file with the following:

  • Combat Description Cards Writer's Grid in .xls format (Microsoft Excel versions 1997-2003

  • Combat Description Cards Writer's Grid in .xlsx format (Microsoft Excel Version 2007 or greater)
  • Combat Description Cards Writer's Grid converted.xls to a pdf format 

  • Combat Description Cards Writer's Grid in .ods format (Open Document Spreedsheet)

Please Note: This product contains multiple files for compatibility purposes.

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